KrazyRoad
About
An endless runner mobile game developed to gain experience in Unity and mobile game development, featuring a shop system and ad integration.
Project Info
- Role: Programmer, UI Designer and Music Composer
- Team Size: 1
- Time Frame: 2 Months
- Engine: Unity
Introduction
Developed 'KrazyRoad' as a class project to learn Unity and mobile game development, focusing on implementing core gameplay mechanics, UI design, audio composition, and monetization features.



Mobile Game Development and Monetization
Created an endless runner game in Unity using C#, incorporating assets from the Unity Asset Store and custom-designed UI elements. Implemented a shop system, ad integration, and data persistence for player progress, including gems, high scores, and purchased items. Composed original music and sound effects to enhance the gaming experience.

What I Learned
This project provided hands-on experience in mobile game development, UI/UX design, audio composition, and monetization strategies, culminating in the successful release of the game on Google Play.