Run Jimmy Run
About
An endless runner game where players must react to three distinct obstacles, each requiring a unique action to continue running.
Project Info
- Role: Programmer
- Team Size: 1
- Time Frame: 1 Week
- Engine: Unity
Introduction
Developed a fast-paced endless runner using Unity and C#, focusing on responsive controls and obstacle differentiation.



Input Handling and Game Loop Optimization
Created 'Run Jimmy Run' in Unity, implementing a control system that maps specific actions to distinct obstacles. Designed and programmed the game mechanics to ensure smooth gameplay and increasing difficulty over time. Focused on optimizing the game loop for performance and responsiveness.

What I Learned
This project enhanced my skills in designing responsive control systems and optimizing game loops for performance, contributing to a more engaging player experience.