Save The Penguins
About
A strategic mini-game where players rescue penguins stranded on drifting ice by making careful decisions under pressure.
Project Info
- Role: Programmer and Level design
- Team Size: 2
- Time Frame: 1 Week
- Engine: Unity
Introduction
Worked as the lead programmer on a Unity-based mini-game built for a game jam, focusing on logic-driven gameplay and decision-based outcomes.



Game Design and Strategic Mechanics
Developed a puzzle-like survival game in Unity using C#. Players must guide penguins to safety by selecting safe ice blocks, with each move carrying critical consequences. Implemented interactive mechanics, visual feedback, and ice pathing logic. Collaborated with a UI designer to ensure clarity in player interaction and game flow.

What I Learned
This project sharpened my skills in rapid prototyping, strategic game design, and player feedback systems, while demonstrating my ability to collaborate and deliver under tight deadlines.