VR Bowling

About

A virtual reality bowling game designed to provide an immersive and realistic bowling experience.

Project Info

  • Role: Programmer and Level Design
  • Team Size: 2
  • Time Frame: Few Days
  • Engine: Unity

Introduction

Developed a VR bowling game using Unity and C# within a tight deadline, enhancing my VR development skills.

VR Bowling screenshotVR Bowling screenshotVR Bowling screenshot

VR Development and Physics Simulation

Created a VR bowling game in Unity with realistic physics and an intuitive user interface. Focused on VR-specific functionality, including motion controls and environment interactions. Learned to optimize performance for smooth VR gameplay.

Github

What I Learned

This project significantly improved my ability to work efficiently under pressure and deepened my understanding of VR mechanics, physics simulation, and user immersion.

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